![]() ![]() I think its a bug, as I have owned many previous gen cards and they never had this behaviour.īut curious if anyone else has noticed this, note its probably not going to be an issue in modern games which load up the gpu, also if people are not capping framerate. ![]() game stutters when exiting menus as it has to get out of idle clocks, so I tried prefer maximum performance, and its going down to 2d clocks, and not only going down it seems to do it a lot, the game was a stutter fest. 53 0 4,540 1 Hello guys I just want to ask that is it normal that in nvidia control panel the power management mode only applied after I restart my pc I have a gigabyte RTX2060. Nvidia Control Panel > Manage 3D Settings > Global Settings > Program Settings If you set the 'Power Management Mode' in the Global Settings to 'Prefer Maximum Performance' you will still experience power saving on at least the desktop, you can verify this with GPU-Z, AIDA64 and maybe MSI Afterburner (Clock speeds will drop when. GFresha wrote: - ultra low latency: I got word that this setting is best for 99 GPU bound games, so I have this turned on off for fortnite, csgo, ow since my GPU barely reaches more than 40 on those games. I noticed when playing fable anniversary if I use optimal performance its not that bad but it isnt perfect, e.g. Short answer, is (other than V-SYNC) the remaining settings mostly affect FPS (and usually not by much), not input lag directly. The Nvidia tool doesn’t note min/max values like Open Hardware Monitor, but just glancing at it shows the GPU clock speed throttling up and down along with temp as load varies, but the GPU is always running at or very close to 100. So expected behaviour based on all my old nvidia gpu's, is that when this option is selected the gpu clock speed will never fall below base 3d speed (typically somewhere in the mid to high 1000mhz range.), the benefit of this option is for older games where the gpu is overpowered so it falls down to 2d clocks, but then this causes stutters as 2d clocks wont be enough to run game smoothly, so typically in these games the gpu can have a problem of looping between 2d and 3d clocks, which "prefer max performance" fixes. Seems this isnt working properly for me, unless its changed by design. ![]()
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